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Steven Furnell and Nathan Clarke (Ed.)An electronic voting (e-voting) based interactive cybersecurity education curriculum has been proposed recently. It is well-known that assignments and projects are coherent parts of and important for any curriculum. This paper proposes a set of course projects, assignment design, and a coherent online plug-and-play (PnP) platform implementation. The PnP platform and the proposed exemplary assignments and projects, are systematic (derived from the same system), adaptive (smoothly increasing difficulty), flexible (bound to protocols instead of implementations), and interactive (teacher-student and student-student interactions). They allow students to implement parts of the components of this e-voting system, which they can then plug into the PnP system, to run, test and modify their implementations, and to enhance their knowledge and skills on cryptography, cybersecurity, and software engineering.more » « less
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